Pillow (Velvet Fabric Variant)

Pillow (Velvet Fabric Variant)

sketchfab

A high-fidelity, low-poly cloth pillow designed for use in immersive video game environments. It was meticulously crafted and simulated within 3ds max, before being intricately textured using Substance Painter's advanced features. I developed a total of 12 distinct material variants for this pillow, each with its own unique characteristics. However, the same materials could be easily adapted to other pillows created using a similar approach, thanks to the incredible versatility of Substance Painter. With just one click of a button, the crease locations can be randomly randomized. This particular variant was textured to resemble a luxurious velvet fabric pillow. Model Statistics: Polys: 4,636 Tris: 9,260 Verts: 4,634

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