
Pillow (Military U.S. Woodland Variant)
sketchfab
A highly detailed low-poly cloth pillow designed specifically for use in video games. The model was meticulously crafted and simulated within 3ds max, while the texture was painstakingly applied in Substance Painter. I created an impressive array of 12 distinct material variations for this pillow, each one uniquely suited to its intended purpose. However, these same materials can be easily adapted to other pillows created using similar methods, thanks to the remarkable versatility of Substance Painter. With a single click of a button, it's possible to randomly reassign crease locations, adding an extra layer of realism to the design. This particular variant was textured to resemble a military U.S. Woodland pillow, featuring the distinctive pattern associated with the US Army's Combat Uniform. The U.S. Woodland pattern has a rich history, dating back to 1981 when it was first introduced as part of the Battle Dress Uniform. It remained a staple of the uniform until 2006, serving as a recognizable emblem of United States soldiers, Marines, airmen, and sailors. **Model Specifications** * Polys: 4,636 * Tris: 9,260 * Verts: 4,634
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