Pillow (Dragon Scale Variant)

Pillow (Dragon Scale Variant)

sketchfab

I modeled and simulated a low-poly cloth pillow designed for use in videogames using 3ds max. I then textured the pillow in Substance Painter, creating 12 different material variants that could be applied to similar pillows. These versatile materials can easily be randomized with just one click of a button, thanks to Substance Painter's capabilities. The dragon scale pillow variant I created raises questions - who would create such an item and wouldn't it cause discomfort when resting or leaning into it? Despite its potential drawbacks, the pillow certainly makes an impressive sight. Model Statistics: Polys: 4,636 Tris: 9,260 Verts: 4,634

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