Pillow (Brown Leather Variant)

Pillow (Brown Leather Variant)

sketchfab

A versatile, low-poly cloth pillow designed for use in video games has been created. It was meticulously modeled and simulated within 3ds Max, then expertly textured using Substance Painter. Twelve distinct material variants of this pillow were successfully developed by me. However, the same materials could be effortlessly applied to other pillows that share a similar design. This is largely due to the adaptability of Substance Painter, which allows for the randomization of crease locations with just one click of a button. One of these variants features a rich brown leather texture. [Model Statistics] Polys: 4,636 Tris: 9,260 Verts: 4,634

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