
Pilatus PC-12 NG 3D model
cgtrader
This detailed exterior model features a simple interior and includes texture and UVW unwrapping. It has been rigged for movable parts in .max format and each object comes with a material name, allowing for easy material changes or application. The model is exported in five different parts: 1) Main (wings, fuselage, etc.), 2) Landing gear up, 3) Landing gear down, 4) Doors opened, and 5) Doors closed. A RAR archive contains two scenes - one with V-Ray materials for studio renders in 3ds Max 2011, and another with mental ray materials for outdoor renders. Turbo smooth modifiers are provided on stacked objects that require it. The rigged parts include landing gear (up-down), elevator, rudder, flaps, ailerons, and doors (open-close). In .obj format, textures may need to be added manually, but the RAR archive includes two versions with simple materials: one without collapsing after mesh smooth for low or medium poly meshes and another applied with mesh smooth. The LWO, XSI, C4D formats require manual texture addition as well, and the RAR archive contains models exported without collapsing after mesh smooth. FBX and 3DS formats are ready to render after importing and applying materials. The polycount is 160,000 without mesh smooth in MAX, OBJ, LWO format, and 720,000 faces/370,000 polygons with mesh smooth in FBX, 3DS, OBJ formats.
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