
Picnic Table PBR Game Ready Low-poly 3D model
cgtrader
Picnic Table Game-Ready for PBR. PBR (TEXTURE 4096X4096 ) and (TEXTURE 2048X2048) are fully ready for game engines, thoroughly tested on Unreal Engine and rendered in real-time Marmoset. The models are built to scale in the real world, intended specifically for game/realtime/background use. They were created with expertise in Autodesk Maya and Substance Painter. PBR texture maps are included, featuring Base color, Normal map, Roughness (Glossiness), Metallic (Specular), Height, all in square resolutions of 4096x4096 and 2048x2048. All objects, texture maps, and materials are clearly named for effortless use. The models boast clean topologies and are centered to world (0,0,0). Texture resolutions: 4096x4096 and 2048X2048. File formats supported include OBJ multi format, FBX multi format, Maya mb format, Blender format, Autodesk Maya format, Collada format, 3ds studio format, STL -3DSMax format, Cinema4D format, Autodesk Max format, ZBrush format.
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