Pickup concept vehicle

Pickup concept vehicle

3docean

To bring this vision to life, I've relied on image references of the Ford Atlas concept. Modeling has been done using Blender 3D version 2.75. Realistic renderings were created utilizing the Cycles rendering engine along with some compositing nodes, which are included within the blend file. There's a single texture for the front grills. Interior, suspension, and engine objects are absent from this product. Tires were crafted from numerous polygons to achieve a more realistic appearance. The main car body has been detached from the cargo section. Most of the components are disconnected, yet you can still detach or unlink certain items if desired. Objects have been named based on both material and object properties. Renderings were produced using subdiv 2 until my product was exported with subdiv 1.

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