
Pickaxe Low-poly 3D model
cgtrader
Pickaxe - PBR, Low Poly, Game Ready.\n\nDesigned with Blender, textured using Substance Painter and rendered in Marmoset Toolbag 3.\n\nIncludes: 1 Pickaxe with a significant polygon count of 429_verts, 444_faces and 844_tris.\n\nTexture Workflow: Metallic Material.\n\nTexture Sets Available: Standard, Unity and UE4 Compatible.\n\nTextures Sized at 4k in PNG format (Downsizable in any software as needed).\n\nTutorial Link Provided Below.\n\nSupported Formats: FBX, OBJ, COLLADA/DAE, BLENDER/ORIGINAL.\n\nReal-World Dimensions: Measuring 62x8x90cm with system units set to centimeters.\n\nNOTES ON DELIVERY: Unity and UE4 Texture Files Only - Import into Your Project Manually. Screenshot examples shown are unedited defaults within respective platforms; may require setup in your specific project settings. _____UE4 Setup Tutorial_______\n\nStep 1: Import Base color, Normal map and Roughness-AO-Metallic Maps.\nDouble-click Roughness-AO-Metallic Map and Deactivate sRGB for it to work as intended.\nCreate Material, Drag These Three Maps In; Connect Base color & Normal Map to their Inputs. (Assets without normal maps can be done without).\nConnect Blue Channel of the Roughness-AO-Metallic map to AO;\nConnect Green channel to Roughness and Red channel to Metallic.\nDone. _____Unity Note_______ \n\nTo Convert Project Settings for Linear Color Space: Edit > Project Settings > Player > Other Settings > ColorSpace and Choose Linear.\
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