Photorealistic Tree Model 1 Low-poly  3D model

Photorealistic Tree Model 1 Low-poly 3D model

cgtrader

Experience photorealistic tree models crafted from reality using a full-frame SLR camera, capturing over 300 images for construction. Utilizing Zbrush as primary retopology and UV tool, I create a low poly base with approximately 5,000 quad polys, followed by three LOD object files. A high-resolution texture map of 16384 x 16384 px is included, along with DirectX and WebGL versions of the normal map at 8192 x 8192 px (PNG format). Additionally, a displacement map in .EXR format and 2048 x 2048 px Ambient Occlusion and Cavity maps (both in PNG format) are provided. View renders showcasing Zbrush's Polygroups and high-resolution topology, as well as Marmoset Toolbag 2 renders. A ZTL with six subdivisions is also included in the package.

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