
Personal - Plantation 04
3docean
Game scene models are created using a low-modulus approach, where each model is meticulously crafted with detailed materials and high-quality textures in industry-standard formats. The core software used for these intricate models is Autodesk 3ds Max 2009, capable of producing highly detailed scenes. Additionally, the models can be exported in various formats including OBJ, 3DS, and FBX, allowing for seamless integration into a wide range of applications and game engines.
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