
Pentax SMC DA 15mm f4 ED AL Limited Lens Low-poly 3D model
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It is the high-quality low-poly 3D model of Pentax SMC DA 15mm f/4 ED AL Limited Lens, used in a wide range of fields including game development, advertising, interior design, motion picture art, visualization and more. Modeling was done by taking ortho-photos of the real lens, resulting in a highly authentic recreation of all details. This model is easy to use because it consists of just two meshes, making it low-polygonal and resource-efficient for your system. Additionally, it has only two materials - one for the Lens body and another for the Glass Lens. Regardless of the renderer you choose, this model will always look realistic thanks to its high-resolution photo-textures. The carefully designed topology combined with detailed textures allows for a minimum number of polygons to achieve maximum quality, making it suitable even for close-ups. For advanced realism, these textures are enhanced with Specular, Glossiness and Bump maps. By setting the Bump Multiplier to 0.1 - 0.2 in Maya Software materials or V-Ray MTL materials, you can get the best possible Bump depth in Maya. The different areas of the model have varying reflective and dispersing capacities due to the Specular and Glossiness maps, giving the effect of using more materials. There are a total of four main textures, each with a 2048 pixels square resolution in .png format. The original texture file is also provided in .PSD format. This model was created in Maya 2009 and has correct dimensions in real-world scale in centimeters. All parts are correctly grouped and named for easy usage. An adjusted render-scene, created in Maya 2014 with the V-Ray 2.40 plug-in, is also included. This scene can be opened in earlier versions of Maya up to 2012 using V-Ray 2.0 because it's saved in .ma format. The scene includes six V-Ray Rect Light + reflectors and has the V-Ray MTL material assigned to the model. Timeline positions for model keys and Render Camera have been set with preview images, which you can remove if not needed. If animation keys are present, be sure to delete them from translation and rotation channels. For use in other 3D programs, scenes are saved in formats .fbx, .obj, .DAE and .max(2010 version). Note that this is a Low-Poly model, not designed for use with any smoothing modifiers.
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