Pelagic Maze (Coaster - Reaction-Diffusion)

Pelagic Maze (Coaster - Reaction-Diffusion)

cults3d

Poseidon swirled his ambrosia for a while, contemplating the vastness of his watery dominion; putting down his chalice on the coaster, he noticed how most fitting its pattern was for a new maze with elegant coral, rivaling those conceited landstriders in Knossos. This design results from a reaction-diffusion simulation using the Gray-Scott model. Reaction-diffusion systems can model pattern formations ubiquitous in nature, such as corals, dunes, or spots and stripes on animals. The simulation models a process whereby two chemicals react with each other and diffuse through a medium. The pattern is a visualization of the concentration of one of the chemicals across space at a specific point in time. The coaster measures 92 x 92 mm. Instructions Prints at 0.2 mm layer height. The base and pattern are 2 mm and 1.4 mm high respectively, so you can issue a color change command at the 2.20 mm mark to print them in different colors. To slice the models: In PrusaSlicer import the base, then add the pattern as a part. In Cura import both models, select both of them, and merge them. Use ironing on the topmost surface.

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