PBR Swedish Ak5C and Aimpoint CS Low-poly 3D model
cgtrader
Detailed 3D Model Specifications for AK5C Assault Rifle. Modern Game-Engine Optimization: Lowpoly assets ensure seamless integration with contemporary game engines, allowing for maximum efficiency without compromising on visuals. Accurate Component Labeling: Every component is meticulously labeled and named, making it a breeze to rig and configure your character or in-game model. Stunning Texture Details: Each element features crisp high-quality textures, providing the visual polish needed for realistic gaming experiences. Physical-Based Rendering (PBR) Capabilities: The 3D asset comes with PBR-optimized textures that are specifically tailored to take full advantage of modern rendering engines like Unreal Engine 4 and Unity 5. Revised Submission Compliant with New Guidelines: This revised model upload of the AK5C assault rifle was prompted by new content guidelines at CGTraders, requiring an update of previously shared content. The re-submitted file ensures seamless compatibility with updated requirements. Breaking Down the Included Model Files: A comprehensive zip file includes 17 discrete components that can be instantly rigged or set up to enhance in-game characters and environments. Key Components within the Model Suite: Frame Trigger Fire Selector Bolt Release Magazine Release Bolt Dust Cover Back Ironsights Front Ironsights Buttstock Stock Pad Rail Cover Magazine Bullet Aimpoint Body Aimpoint Front Lid Aimpoint Back Lid Advanced Modeling Statistics: 14864 vertices for smooth animation capabilities. 28037 polygons for seamless gameplay performance. Detailed Texture Set-Ups: Three sets of detailed texture setups to meet specific game engine requirements: (1) PBR-based texture pack optimized for advanced renderings and visually appealing lighting effects. This set consists of BaseColor, Metallic, Roughness, Normal, and Ambient Occlusion textures. (2) Textures customized specifically for Unity 5 development: a. Albedo Map: Providing a general appearance representation b. MetallicSmoothness: Enabling metallic effects within Unity's advanced lighting system c. Normal Map: Adds depth cues and enhances texture complexity in Unity environments d. Unread Engine Textures: - BaseColor (PBR compliant for seamless engine transition) - Occlusion Roughness Metallic: A combination of materials tailored to provide both realism and visual efficiency within the Unreal Engine framework - Normal Mapping: Provides advanced details without impacting performance Each Texture Pack includes detailed read-me guides that facilitate the process of integrating the models seamlessly with their respective engines, guaranteeing optimal compatibility for game developers across various platforms.
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