PBR Mace

PBR Mace

sketchfab

I created a mace for my game asset pipeline course, where we kicked off our intro sequence using substance painter. The experience was an absolute blast, and this project in particular has been a real confidence-booster as it marked the first time I've finally grasped the basics of SP. While I still have plenty to learn about setting up lighting, I'm thrilled with how my hard work paid off.

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