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PBR Carl Gustaf M2 Recoilless Rifle Low-poly 3D model
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Verification details of the FBX fileFilesBinary FBXSceneNo Unsupported objectsGeometryNo N-gonsNo faceted geometryManifold geometryTextures and MaterialsPBR texturesNo embed texturesSquare TexturesPower of 2 texture sizesAssigned materialsUVsNo UV overlapsUV unwrapped modelNamingAllowed charactersDescriptionGeneral Information; Lowpoly, optimized for modern game engines. Parts properly named, ready for rigging. High quality textures. Created to be used in a modern engine that supports physically based rendering (PBR) comes with textures optimized for Unreal Engine and Unity. 5 Different ammotypes Detailed Model Specifications; The models totally contains 26 separate objects and are ready to be rigged or configured. The object are: Gun, (10 Parts): TubeFrame BackLid LockHandle FrontSight RearSight CockingTrigger Trigger SlingSwivel01 SlingSwivel02 SafetyLever Scope, (3 Parts): CGM2_ScopeBase CGM2_ScopeGlass01 CGM2_ScopeGlass02 Ammo, (13 Parts): Cal_84mm_Shell Cal_84mm_HEAT751 Cal_84mm_HEAT751Warhead Cal_84mm_HEDP502 Cal_84mm_HEDP502Warhead Cal_84mm_SMOKE469C Cal_84mm_SMOKE469CWarhead Cal_84mm_HE441B Cal_84mm_HE441BTop Cal_84mm_HE441BWarhead Cal_84mm_ILLUM545C Cal_84mm_ILLUM545CTop Cal_84mm_ILLUM545CWarhead Gun: Verticies: 12024 Polygons: 21956 Scope: Verticies: 3496 Polygons: 6520 Ammo (Average): Verticies: 950 Polygons: 1800 Texture Information; (Three(3) sets) CGM2 CGM2Scope Cal_84mm (All textures are in .PNG format) General PBR textures: BaseColor Metallic Roughness Normal AO Unity Standard Textures: Albedo MetallicSmoothness Normal Unity HDRP Textures: BaseMap MaskMap Normal Unreal Engine textures: BaseColor OcclusionRoughnessMetallic Normal rocketlauncherrecoillessriflecarlgustafgustavm2swedishshoulderexplosiveprbgamereadyvrmilitaryweaponunrealunitylowpolygun
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