Paving Type 1 Set 4 Texture

Paving Type 1 Set 4 Texture

cgtrader

Paving Type 1 Set 4 In the archive: Diffuse (Pattern 1, Pattern 2), Reflect (Pattern 1, Pattern 2), Gloss (Pattern 1, Pattern 2), Normal (Pattern 1, Pattern 2), Bump (Pattern 1, Pattern 2), Displace (Pattern 1, Pattern 2), Mask (Pattern 1, Pattern 2), V-Ray Material Library, Corona Material Library, V-Ray Max file, Corona Max file Texture resolution: 5600 x 6000 px; 5600 x 5600 px. Texture size: 5600 x 6000 mm; 5600 x 5600 mm. Tile size: 200 x 100 mm, 200 x 200 mm, 300 x 200 mm. Textures are seamless, tiling is not striking even on large areas. All textures, maps, and materials have logical English names. Texture paths are removed. You can edit tiles separately from seams using the Mask texture. Displacement slot is disabled - enable if necessary, remembering to disable Normal. My materials (of the same type) are unified with each other - you can replace or supplement one material with another, ensuring exact color and texture matching. Find other exterior tiles and materials in my profile. If difficulties arise, write private messages; I'm happy to help. ATTENTION! No tile geometry is included in the archive; purchase a set of textures and customized materials. .Max files are plain Plane with materials overlaid on them. Those working in V-Ray versions lower than 3.1 must be cautious: BRDF section materials use Microfaset GTR (GGX), which may not be compatible with older versions. Choose Blinn, Phong, or Ward - the preference is yours. For Corona Render, install version 1.5 or higher, as Glossiness is adjusted for PBR. Creative success!

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