
Paving Type 1 Set 3 Texture
cgtrader
Paving Type 1 Set 3 In the archive: Diffuse (Pattern 1, Pattern 2), Reflect (Pattern 1, Pattern 2), Gloss (Pattern 1, Pattern 2), Normal (Pattern 1, Pattern 2), Bump (Pattern 1, Pattern 2), Displace (Pattern 1, Pattern 2), Mask (Pattern 1, Pattern 2), V-Ray Material Library, Corona Material Library, V-Ray Max file, Corona Max file Texture resolution: 6000 x 6000 px. Texture size: 6000 x 6000 mm. Tile size: 200 x 100 mm. Textures are seamless and tiling is smooth even on large areas. All textures, maps, and materials have logical English names. Texture paths are removed. You can edit tiles separately from seams using the Mask texture. Displacement slot is disabled; enable it if necessary while remembering to disable Normal. Materials of the same type are unified with each other - you can replace or supplement one material with another knowing that color and texture will match exactly. You can find more tiles and materials for exterior in my profile. If difficulties arise, write in private messages and I'll be glad to help. Attention! No tile geometry is included in the archive; instead, a set of textures and customized materials are provided. The .max files contain plain Plane with materials overlaid on them. Those working in V-Ray versions lower than 3.1 should exercise caution, as materials in the BRDF section use Microfaset GTR (GGX). If your version is older than 3.1, the BRDF field will be empty; choose Blinn, Phong, or Ward - whichever suits you best. For Corona Render, it's recommended to install at least version 1.5 since Glossiness of materials is adjusted for PBR. Creative success!
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