
Paving Type 1 Set 2 Texture
cgtrader
Paving Type 1 Set 2 In this archive: Diffuse (Pattern 1, Pattern 2), Reflect (Pattern 1, Pattern 2), Gloss (Pattern 1, Pattern 2), Normal (Pattern 1, Pattern 2), Bump (Pattern 1, Pattern 2), Displace (Pattern 1, Pattern 2), Mask (Pattern 1, Pattern 2), V-Ray Material Library, Corona Material Library, V-Ray Max file, Corona Max file Texture resolution: 6000 x 6000 px. Texture size: 6000 x 6000 mm. Tile size: 200 x 100 mm. Textures are seamless and tiling is unobtrusive even on large areas. All textures, maps, and materials have logical English names. Texture paths have been removed. You can edit tiles separately from seams using the Mask texture. Displacement slot is disabled - enable it if necessary, remembering to disable Normal. All my materials of this type are unified with each other - you can replace or supplement one material with another, ensuring that color and texture will match exactly. You can find other tiles and materials for exterior use in my profile. If difficulties arise, write private messages, I'll be happy to help! ATTENTION! There is no tile geometry in this archive, only a set of textures and customized materials are provided. The .max files are plain Plane with materials applied on top. Users working with V-Ray versions lower than 3.1 should be cautious - the BRDF section in materials contains Microfaset GTR (GGX), if your version is older than 3.1, then the BRDF field will be empty. Choose Blinn, Phong or Ward - whichever suits you best. For Corona Render, it's recommended to install at least version 1.5 since the Glossiness of materials has been adjusted for PBR. Creative success!
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