Patient examination table 1 3D model

Patient examination table 1 3D model

cgtrader

Patient examination table 3D Model, number one in my extensive collection. Three individual objects - sheet, table, and cushion - share a single non-overlapping UV Layout map, Material, and PBR Textures set. This production-ready 3D Model comes with PBR materials, textures, and a non-overlapping UV Layout map included in the package. Quads-only geometries are used, ensuring no tris/ngons. The model is easily customizable: UV-unwrapped geometries allow you to create new textures or modify existing ones using the provided UV Layout maps (in PNG format with alpha). Each object, material, and texture within the package has a unique, meaningful name for clarity. Created in Blender 3D 2.80 using Cycles/Eevee materials, then exported to OBJ and FBX; materials and textures were made in Substance Painter, optimized for PBR, V-Ray, Unity, and Unreal. Promotional images showcase the model's capabilities: eleven plus promo images are included in this description, featuring renderings in Cycles (Blender 3D 2.80), wireframe images, screenshots from the Blender 3D scene highlighting UV Layout, and UV layouts. Formats included are FBX, OBJ; scenes are provided as BLEND files (2.80 with Cycles/Eevee materials); additional assets are available in PNG format with alpha. The model consists of three meshes, one PBR material, and non-overlapping UV unwrapped geometries. UV Layout maps and Image Textures resolutions are set at 2048x2048; PBR textures were crafted using Substance Painter. Polygonal, quads-only construction ensures no tris/ngons; the model boasts 42710 vertices and 42682 quad faces (85364 tris). Real-world dimensions are preserved; scene scale units are in centimeters within Blender 3D (metric with a 0.01 scale). Uniform scale is applied to all objects, ensuring consistency. A PBR Multi-Engine Textures Pack is included: a zipped folder contains the PBR textures set for various rendering engines or game engines, such as Cycles/Eevee for Blender 3D, Vray for 3D Studio MAX, Unity 5 Standard Metallic, Unreal Engine 4, and more. This allows you to edit the textures or import the FBX/OBJ file along with your preferred textures set in your chosen software or game engine, resulting in a game/production-ready asset. Note: Main renderings were created using Blender 3D 2.80 + Cycles (or Eevee) and an HDR Environment Texture Image not provided in this package.

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