
Parts Tool Shelf TLS - PBR Game Ready Low-poly 3D model
cgtrader
This game is prepared with Physically Based Rendering (PBR) textures and optimized for Unreal Engine 4, using Metalness workflow. It features real-world scale measurements and Mikk Tangent Space. The included maps are sized 2048 x 2048 pixels, with Albedo (Diffuse), Normal, and RMA (Red Channel - Roughness, Green Channel - Metallic, Blue Channel - Ambient Occlusion) channels. These maps come in TGA format and were rendered using Marmoset Toolbag. The art was created by Dekogon Studios as part of their Kollab Project.
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