PAPAGAYO fireside orange houses of the world 3D model

PAPAGAYO fireside orange houses of the world 3D model

cgtrader

This 3D model was originally designed with Sketchup 8 and subsequently converted to all other 3D formats. Native format is .skp 3ds Max scene is 3ds Max 2016 version, rendered with Vray 3.00 HOUSES FURNITURE WORLD, 2013 NEW For a summer with vibrant colors, try daring the fireside orange Papagayo. Soft and comfortable, this outdoor PVC seat is filled with polystyrene beads. Featuring a removable cover and water-resistant design, garden chair that will create a fun and relaxed atmosphere on your patio. This orange fireside model are also available in fuchsia, turquoise or green. Size (cm): H 80 x W 67 x D 105 Weight: 5 Kg ref 131612 Price: € 99 Polygons: 8 Textures can be found in the .skp file How to extract textures from the .skp file? If you have any of the following software, it is easy. Follow these guidelines provided: Sketchup (Free) Just export the image as your choice of 2D file under File/Export/2d Graphic - drop-down option. Another way: Go to File -> Export -> 3D Model. Export it as a COLLADA File (*.dae) file. Click on the Options button and make sure that Export Texture Maps is checked. Go to the exported file location. In the directory, there should be a folder with the exported file name containing all of the textures. C4D (Trial version is enough) Importing .skp file to C4D automatically generates a folder with textures next to the .skp file. 3ds Max When .skp file is imported to 3ds Max, it stores texture files in ..3dsMax/scene/assets/images. You can find textures there. You can also export fbx file with embed media option selected (in export dialog window), so it automatically generates a folder of textures together with the fbx file. Rhinoceros 3D (Trial version is enough) Import .skp file to Rhinoceros 3D. Open material editor (Panels->Material editor). Select any material that has texture on. Click on the texture name (in the Textures section), click on the three dot button. You can now see all the textures, it should be in ..AppData/Local/Temp/embedded_files directory. Feel free to copy and paste the textures to any folder you like.

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