Panzerkampfwagen VI - Ausf B - Tiger II - 201 3D model

Panzerkampfwagen VI - Ausf B - Tiger II - 201 3D model

cgtrader

Here's the Spun Text: King Tiger, the most famous heavy tank of World War II, has a more formal title - Panzerkampfwagen VI Ausf.B Tiger II. In German it is known officially as SD.KFZ 182 Panther Tiger, often shortened to simply Tiger B. Its ordnance inventory number gives away its origin, with Germany being its homeland and war time production taking place in that same land. By the Allied forces this monster was named Royal Tiger; the Germans call it Schwere Heeres Panzer Abteilung 505 for its massive size and weight which reached 72 metric tons when all armor plating and steel are taken into account. Here are some facts you might not have known: - Cinema4D rendered the Tiger II tank to be used in cinema work - high-resolution models. The model includes a textured scene where materials can easily swap with textures found online or by searching other resources for inspiration. - Render quality is amazing: 855,477 polygon count on just one mesh! A full render could be achieved using these detailed scenes without worrying about the computer overheating, due to Phong shading and high-level settings being enabled. A fully detailed interior scene will require a good level of polycounting (at least) as this particular render weighs in with an impressive 545,578 polygon count inside, giving your computer some serious rendering muscle! If that wasn't enough, just one file alone includes all needed for high-quality renders; models and materials too. In order to import textures correctly you may have to switch to the ' material editor' before being able to apply said texture successfully (depending on your software version) - All in 3D objects are ready-to-go straight out-of-the-box so there's little need for manual configuration. All the materials, textures, and bump-maps were included inside so rendering isn't any kind of a nightmare either! Note that since each individual file format supports different capabilities (or not) these must all be loaded correctly before they work properly: - Phong shading enabled Poly count of 855,477 / vertex number: 545,578 Objects: 256 Objects; 3 textures & 35° of interpolation File version - C4D Version R16. - Polygon count in other file formats: obj: lwo fbx Also don't forget to use proper bump-map rendering when converting any files from one type of model into another as not all support it properly. Lastly note, 1 tiger Ii weighs an enormous 70,000 kg and so if there's something more massive, just keep on reading:

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