Panther Germany PBR Unity Game Ready tank model Low-poly  3D model

Panther Germany PBR Unity Game Ready tank model Low-poly 3D model

cgtrader

PantherV This is a top-quality PBR/Low Poly Game Ready 3D model of the German PantherV tank from World War II. The package includes: Game-Ready low-poly mesh of PantherV tank PBR textures pack for full version + winter map Game-Ready low-poly destroyed version of PantherV tank PBR textures pack for destroyed version + winter map Background The Panther, German medium [K 1] or heavy [K 2] tank during the Second World War, was developed by MAN in 1941-1942 as the main tank of the Wehrmacht. This combat vehicle was armed with a smaller caliber than the Tiger, and according to the German classification was considered a tank with medium weapons (or just a medium tank). In the Soviet tank classification, the Panther was considered a heavy tank, called it as T-5 or T-V. It was also considered a heavy tank by the allies. In the departmental end-to-end system of designations of the Nazi Germany military equipment, the Panther had the Sd.Kfz index 171. Starting from February 27, 1944, the Fuhrer ordered to use only the name Panther?to designate a tank. 3D Content The model comprises of: 4458 triangles for full model 5007 triangles for destroyed version Includes the following files as part of the package: Source 3D Max 2015 file, along with already exported FBX and OBJ formats, Unity package with standard material. Texture Types Ready to use texture types designed for Roughness/ Metallic PBR (Physically Based Rendering) workflow: Tank Body: Ambient Occlusion - 4096x4096 pixels Diffuse - 4096x4096 pixels Winter Diffuse - 4096x4096 pixels Roughness - 4096x4096 pixels Metallic - 4096x4096 pixels Normal Map - 4096x4096 pixels Destroyed Tank Body: Ambient Occlusion - 4096x4096 pixels Diffuse - 4096x4096 pixels Winter Diffuse - 4096x4096 pixels Roughness - 4096x4096 pixels Metallic - 4096x4096 pixels Normal Map - 4096x4096 pixels Tracks: Ambient Occlusion - 4096x4096 pixels Diffuse - 4096x4096 pixels Roughness - 4096x4096 pixels Metallic - 4096x4096 pixels Normal Map - 4096x4096 pixels All thumbnails were generated from the Marmoset ToolBag real-time rendering application, and as such, the Marmoset 3.04 file is also included.

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