
Paladin Low-poly 3D model
cgtrader
Verification details of the FBX fileFilesBinary FBXSceneNo Unsupported objectsGeometryNo N-gonsNo faceted geometryManifold geometryTextures and MaterialsPBR texturesNo embed texturesSquare TexturesPower of 2 texture sizesAssigned materialsUVsNo UV overlapsUV unwrapped modelNamingAllowed charactersDescriptionPaladin completely ready-made model for any of your games Will look good in all game Weapon has a separate mesh and is connected to the character through a blueprint Modular All separate parts are skeletal mesh Rigged to Epic skeleton The character has a face rig, mouth opens, teeth and tongue inside. Emission turns on and off before our eyes. The helmet has an extra bone for opening and closing the visor Beard color and shades can be customized in instance material 11(With Weapon) uv set 4096x4096 - 512х512 (Down to 1024x1024) In the model it is desirable to use a shader with a two-sided display of polygons Characters With Helmet: Faces: 30460 Vertex: 36749 Tris: 59596 Characters No Helmet: Faces: 28192 Vertex: 34551 Tris: 55260 Characters No Armor: Faces: 17669 Vertex: 22883 Tris: 35540 Blunt : Faces: 2652 Vertex: 2569 Tris: 4814 Shield: Faces: 996 Vertex: 983 Tris: 1921 Technical Details Rigged: (Yes) Rigged-Face: (Yes) Rigged to Epic skeleton: (Yes) If rigged to the Epic skeleton, IK bones are included: (Yes) Animated: (No) Number of Animations: 0 Animation types ( No ): Number of characters: 3 Vertex counts of characters: 36749 Number of Materials and Material Instances: 13 Number of Textures: 38 Texture Resolutions: 4096x4096, 1024x1024, 512x512paladinknightwarriorarmorcharactermedievalcrusaderfantasyunrealunitypbrrpgriggedrealisticfantasy character
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