Painted City [Modular Assets]
sketchfab
A Futuristic Metropolis. I've meticulously crafted each component in TiltBrush, afterwards exporting and refining them for seamless integration as game assets. All the models are designed to utilize vertex colors effectively. This is merely the beginning of a comprehensive series. Here's a glimpse into how this modular city fits within a larger environment: https://flic.kr/s/aHskvtLBc3 Vertex Count: 50-2000 per asset, with most falling within the 200-500 range Three primary color schemes define the building components Windows total nine, doors three, and posters four in number Grounds, sidewalks, props, poles, beams, scaffolding, connecting structures, and abstract background elements complete the scene.
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