
Paint tube open 3D model
cgtrader
Human: Paint tube open 3D Model. Three individual objects (paint, tube, top), sharing a single non-overlapping UV Layout map, Material and PBR Textures set. Production-ready 3D Model, with PBR materials, textures, non-overlapping UV Layout map provided in the package. Quads-only geometries (no tris/ngons). Easily customizable: UV-unwrapped geometries, so you can create new Textures or modify existing ones using the UV Layout maps provided in the package (as PNG with alpha). Each Object, Material, or Texture has a unique, meaningful name. Made in Blender 3D 2.80 (Cycles / Eevee materials) then exported to OBJ and FBX; materials and textures made in Substance Painter, exported for PBR, V-Ray, Unity, Unreal. PROMO IMAGES: Eleven promo images rendered in Cycles (or Eevee) for Blender 3D 2.8x are available in this description. Image numbers 1-6 were rendered in Cycles; numbers 7 and 8 are wireframe images; numbers 9 and 10 are screenshots from the Blender 3D scene, showing the UV Layout. Formats included: FBX, OBJ; scenes: BLEND (2.80 with Cycles / Eevee materials); other: PNG with Alpha. Three Objects (meshes), one PBR Material, UV-unwrapped (non-overlapping UV Layout map provided in the package); UV-mapped Textures. UV Layout maps and Image Textures resolutions: 2048x2048; PBR Textures made with Substance Painter. Polygonal, QUADS ONLY (no tris/ngons); 22,750 vertices, 22,744 quad faces (45,488 tris). Real-world dimensions; scene scale units: cm in Blender 3D (Metric with 0.01 scale). Uniform scale object (scale applied in Blender 3D). PBR Multi-Engine Textures Pack included. Cycles (or Eevee) for Blender 3D (base color, occlusion + roughness + metallic + alpha); V-Ray for 3D Studio MAX (diffuse, reflect, reflection glossiness, normal); Unity 5 Standard Metallic (albedo + transparency, metallic + smoothness, normal); Unreal Engine 4 (base color + alpha, occlusion + roughness + metallic, normal). Generic PBR Spec Gloss workflow (diffuse + opacity, specular, glossiness, normal, height); generic PBR Metal Rough workflow (base color + opacity, roughness, metallic, normal, height). You can use these in Eevee for Blender 3D 2.8 too. You'll be able to edit Textures or just import the FBX/ OBJ file along with the Textures set you want in your 3D Modeling software or game engine and link them together to get a game / production-ready asset! IMPORTANT: Main renderings made in Blender 3D 2.80 + Cycles (or Eevee) using an HDR Environment Texture Image which is NOT provided in the package!
With this file you will be able to print Paint tube open 3D model with your 3D printer. Click on the button and save the file on your computer to work, edit or customize your design. You can also find more 3D designs for printers on Paint tube open 3D model.