Paint Can Vintage Game Ready PBR Textures 3D Low-poly 3D model

Paint Can Vintage Game Ready PBR Textures 3D Low-poly 3D model

cgtrader

Real-Time, Game Ready, Vintage / Retro Paintcan. Label is fictional, no license required to use it in your project. Display images were rendered using Marmoset Toolbag 3. Normal maps were baked from a high poly model in Substance Painter with the MikkT tangent space setting. Includes 3D file types: Max 2014, Maya 2015, FBX 2014 (with Quad Geometry), OBJ 2014, and Marmoset 3 File. The textures are located in a .zip file along with program files. You will also find the following PBR texture types (both Metalness and Specular workflows, perfect for Unity, Cryengine, and UE4): 4096x4096: Ambient Occlusion 4096x4096: Normal Map 4096x4096: Diffuse 4096x4096: Gloss 4096x4096: Specular 4096x4096: Base Color 4096x4096: Roughness 4096x4096: Metalness Source texture maps from the hi-poly bake are also included so you can re-texture if desired: 4096x4096: Ambient Occlusion 4096x4096: Curvature 4096x4096: MeshNormals 4096x4096: Position 4096x4096: Thickness 4096x4096: World_Space_Normal Note about textures. The Normal maps are -y, this is fine for DirectX. If they look flipped, just highlight the green channel in Photoshop and hit Ctrl+i. If the roughness and metalness look too shiny in say, UE4, you'll have to make sure they are set to linear. Just double click the texture and uncheck the sRGB box. You can also fix that by combining maps in an image editor like Photoshop. UV's are mostly flat with a few pieces overlapping where necessary. Units are Metric. Game Ready! Please visit my username for more game-ready models.

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With this file you will be able to print Paint Can Vintage Game Ready PBR Textures 3D Low-poly 3D model with your 3D printer. Click on the button and save the file on your computer to work, edit or customize your design. You can also find more 3D designs for printers on Paint Can Vintage Game Ready PBR Textures 3D Low-poly 3D model.