
PAGNOL base cabinet houses the world 3D model
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This 3D model was originally built with Sketchup 8 and then converted to other 3D formats. Native format is .skp, while 3ds Max scene is 3ds Max 2016 version, rendered with Vray 3.00 HOUSES FURNITURE WORLD, NEW 2012. Perfect for arranging kitchen utensils in a rational way, find the item below. Two bodies Pagnol have created this recycled wood kitchen cabinet, topped with anthracite marble worktops that are generously sized. The base unit has four drawers, two drawers, and two deep drawers, making it a perfect place to store your tea bar. You can fill the base unit with the 4 drawers for additional storage space. Size (cm): H 85 x L 140 x P 60. Ref: 122770. Price € 890. Polygons: 438. Textures are available in .skp file. To extract textures from a .skp file, follow these steps: If you have one of the following software programs, it's easy to do so: Sketchup (free) Simply export the image as your chosen two-dimensional file format by clicking on File > Export > 2D Graphic and selecting an option. Another way is to go to File -> Export -> 3D Model, then choose the COLLADA file (* .dae) option and ensure that Export Texture Maps is checked in the Options window. Locate the exported file in its folder. Inside this directory, there should be a subfolder containing all the textures. C4D (a trial version will do) Importing the .skp file to C4D generates a folder with textures adjacent to the .skp file. 3ds Max When the .skp file is imported into 3ds Max, it saves texture files to ..3dsMax/scene/assets/images. You can find these there as well as export fbx files with the embed media option selected in the Export dialog window. This will automatically create a folder containing textures alongside the fbx file. Rhinoceros 3D (a trial version is enough) Importing .skp files into Rhinoceros 3D opens up material editors and selecting any materials that have texture on, you can see all of the textures in Textures section. Just click three dot button. Now, all of the textures should be seen in ..AppData/Local/Temembedded_files directory.
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