Pack of six tall soda cans 3D model

Pack of six tall soda cans 3D model

cgtrader

Pack of six tall soda cans 3D Model features 7 individual objects, including a package and six cans, all sharing two non-overlapping UV Layout maps, Materials for the package and cans, and PBR Textures set. This production-ready model includes PBR materials, textures, and a non-overlapping UV Layout map provided in the package. Quads-only geometries ensure smooth modeling, with no tris/ngons used in this design. Customization is easy: UV-unwrapped geometries allow you to create new Textures or modify existing ones using the UV Layout maps provided as PNG files with alpha channels. Each object, Material, and Texture has a unique, meaningful name for easy identification. This model was made in Blender 3D 2.80 (Cycles / Eevee materials) then exported to OBJ and FBX formats, with materials and textures created in Substance Painter and optimized for PBR workflows in various engines. Promo images showcase the model's versatility: 11+ images are provided, including 6 rendered in Cycles (Blender 3D 2.80), 2 wireframe images, and 3 screenshots from the Blender 3D scene highlighting UV Layouts. Formats included are FBX, OBJ, and BLEND scenes for Blender 3D 2.80 with Cycles / Eevee materials, along with PNG files with Alpha channels for textures. The model features 7 Objects (meshes), 2 PBR Materials, and non-overlapping UV-unwrapped Textures. UV Layout maps and Image Textures resolutions are set to 2048x2048, while PBR Textures were created using Substance Painter. This model uses polygonal geometries with only quads, no tris/ngons, totaling 133096 vertices and 132070 quad faces (264140 tris). Real-world dimensions are accurately represented in the scene scale units of cm in Blender 3D (Metric with 0.01 scale). Uniform scaling was applied to all objects within Blender 3D. A PBR Multi-Engine Textures Pack is included, featuring textures for various rendering engines or game engines: Cycles (or Eevee) for Blender 3D (base color, occlusion + roughness + metallic + alpha), Vray for 3D Studio MAX (diffuse, reflect, reflection glossiness, normal), Unity 5 Standard Metallic (albedo + transparency, metallic + smoothness, normal), Unreal Engine 4 (base color + alpha, occlusion + roughness + metallic, normal), and generic PBR workflows. This model is ready for use in game engines or production-ready software, allowing you to import the fbx/obj file along with your preferred Textures set and link them together for a fully integrated asset.

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