Pack of four soda cans 3D model
cgtrader
Pack of four soda cans 3D model, featuring five individual objects with two non-overlapping UV layout maps, materials, and a PBR textures set. Production-ready for immediate use, this 3D model comes with PBR materials, textures, and a non-overlapping UV layout map provided in the package. Quads-only geometries ensure seamless integration into your project, while easy customization is made possible through UV-unwrapped geometries. This allows you to create new textures or modify existing ones using the provided UV layout maps in PNG format with alpha channels. Each object, material, and texture within the package features a unique, meaningful name for effortless identification and organization. Crafted in Blender 3D 2.80, this model has been exported as OBJ and FBX files, while materials and textures were created using Substance Painter and optimized for PBR, V-Ray, Unity, and Unreal. Eleven promo images are included, showcasing the model's versatility: six rendered in Cycles (Blender 3D 2.80), two wireframe images, three screenshots from the Blender 3D scene highlighting the UV layout, and additional images demonstrating UV layouts. The package includes formats such as FBX, OBJ, and BLEND (2.80 with Cycles/Eevee materials), along with PNG files containing alpha channels. You'll find five meshes, two PBR materials, UV-unwrapped geometries, and UV-mapped textures within the package. UV layout maps and image textures are optimized at 2048x2048 resolutions, while PBR textures were created using Substance Painter. With a total of 88316 vertices and 87632 quad faces (175264 tris), this model boasts polygonal geometry with quads only. Real-world dimensions are ensured through scene scale units in Blender 3D (Metric with 0.01 scale). Uniform scaling has been applied to each object, guaranteeing seamless integration into your project. A zipped folder containing a PBR textures pack for multiple rendering engines and game engines is also included. Cycles (or Eevee) for Blender 3D supports base color, occlusion, roughness, metallic, and alpha in a single PNG file, while Vray for 3D Studio MAX offers diffuse, reflect, reflection glossiness, and normal. Unity 5 Standard Metallic provides albedo + transparency, metallic + smoothness, and normal, and Unreal Engine 4 supports base color + alpha, occlusion + roughness + metallic, and normal. The model is compatible with generic PBR Spec Gloss workflow (diffuse + opacity, specular, glossiness, normal, height) and generic PBR Metal Rough workflow (base color + opacity, roughness, metallic, normal, height). Main renderings were made in Blender 3D 2.80 + Cycles/Eevee using an HDR environment texture image not provided in the package.
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