Outer pot orange houses the world 3D model

Outer pot orange houses the world 3D model

cgtrader

This 3D model was originally built using Sketchup 8 before being converted into multiple other 3D formats. The native format is .skp, while a 3ds Max scene exists in 2016 version, rendered with Vray 3.00 HOUSES FURNITURE WORLD, NEW 2013 Your patio is brightened up by Calypso orange garden pot. This plastic flower pot features an integrated water tank. Suitable for both indoor and outdoor use, the orange pot will emphasize your most beautiful plant displays. The large pot is available in other colors: anthracite, white, pink, and green. Size (cm): H 60 x W 66 x D 66 Weight: 9.60 Kg http://www.maisonsdumonde.com/FR/fr/produits/fiche/pot-calypso-orange-130317.htm Ref: 130317 Price: €149 Polygons: 76 Textures can be found in the .skp file. To extract textures from the .skp file: If you have any of the following software, it's a breeze. Just follow these guidelines provided: Sketchup (Free) Just export the image as your preferred choice of 2D file under the File/Export/2d Graphic - drop down option. Another way: Go to File -> Export -> 3D Model. Export it as a COLLADA File (*.dae) file. Click on the Options button and make sure that Export Texture Maps is checked. Go to the exported file location. In the directory, there should be a folder with the exported file name containing all of the textures. C4D (Trial version is enough) Importing .skp file to C4D automatically generates a folder with textures next to the .skp file. 3ds Max When .skp file is imported to 3ds Max, it stores texture files in ..3dsMaxsceneassetsimages. You can find textures there. You can also export fbx file with embed media option selected (in export dialog window), so it automatically generates a folder of textures together with the fbx file. Rhinoceros 3D (Trial version is enough) Import .skp file to Rhinoceros 3D. Open material editor (Panels->Material editor). Select any material that has texture on. Click on the texture name (in the Textures section), click on the three dot button. You can now see all the textures, it should be in the ..AppDataLocalTempembedded_files directory. Feel free to copy and paste the textures to any folder you like.

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