Outdoor games BOWLING houses the world 3D model

Outdoor games BOWLING houses the world 3D model

cgtrader

This 3D model was originally crafted with Sketchup 14 and subsequently converted into multiple other formats. Native format is .skp; 3dsmax scene utilizes 3ds Max 2016 version, rendered with Vray 3.00 Catalogue 2014 Enjoy your outdoor garden space with loved ones or friends through the game of Bowling. This outdoor entertainment activity features six pins and a wooden ball. Fun and enjoyable for all ages, this wooden bowling set will thrill young and old alike. Get ready to score a strike! You can also explore the outdoor game of croquet. Size (cm): H 16 x W 17 x D 36 Weight: 1.94 Kg Reference Number: 133117 Price: € 29.90 Polygons: 10618 Textures are found within the .skp file How to Extract Textures from a .skp File If you have access to any of the following software, extracting textures becomes quite straightforward: Sketchup (Free) Simply export the image as your preferred two-dimensional file format through the File/Export/2D Graphic - drop-down option. Another Option: Go to File -> Export -> 3D Model and export it as a COLLADA File (*.dae) file. Ensure that Export Texture Maps is checked. Open the exported file location and navigate to the folder with the exported file name, where all of the textures are located. C4D (A trial version suffices) Importing the .skp file into C4D automatically generates a folder containing textures next to the .skp file. 3ds Max When the .skp file is imported into 3ds Max, texture files are stored in the ..3dsMax/scene/assets/images directory. You can also export an fbx file with the embed media option selected, which automatically creates a folder of textures alongside the fbx file. Rhinoceros 3D (A trial version will suffice) Import the .skp file into Rhinoceros 3D and access the material editor (Panels->Material Editor). Select any material that features a texture. Click on the texture name within the Textures section, followed by the three dot button. You can now view all the textures located in the ..AppData/LocalTemp/embedded_files directory. Feel free to copy and paste the textures into any folder you prefer.

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