Outdoor Fence 04 - GFS - PBR Game Ready Low-poly 3D model
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Game primed with realistic, physically based renderings. Optimized for Epic's Unreal Engine 4 via Metalness in PBR. True-to-life scale dimensions carefully measured to ensure accuracy. Mikk Tangent Space enabled for maximum visual fidelity. Detailed maps provided at a high resolution of 2048 x 2048. Inclusive content list: Albedo (diffuse) texture, capturing intricate surface details. Separate Normal map for added depth and realism. Real-time Metalness Map with Red Channel dedicated to roughness levels and Green Channel emphasizing metallic surfaces, complemented by Blue Channel Ambient Occlusion settings. Texture format optimized for use in gaming environments - TGA. Creation credits attributed to Dekogon Studios, an esteemed collaboration partner of Kollab Project.
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