Outdoor Carpet 270x180 Ibiza white houses in the world 3D model

Outdoor Carpet 270x180 Ibiza white houses in the world 3D model

cgtrader

This 3D model was initially crafted with Sketchup 13 and then converted to every other 3D format imaginable. The native format is .skp, while the 3ds Max scene runs on 2016 version, rendered with Vray 3.00 Catalogue 2014 for a sleek modern garden setup in Ibiza, Spain. Choose the white outdoor rug to complete your stylish patio, perfect for a relaxing living space. This beautiful rectangular carpet dress your patio soil effortlessly and easily. It also comes in black or gray if you prefer a different look. Dimensions: Height - 270 cm x Width - 180 cm Weight: 2.10 Kg\nRef: 131489 Price: € 59.90\nPolys: 6 \n\nYou can find the textures inside the .skp file.\n\nIf you possess one of the following software, it's a piece of cake. Follow these straightforward steps:\n\nSketchup (Free version)\n\nSimply export the image as your preferred 2D file using File/Export/2d Graphic - dropdown option.\n\nAnother method:\n\nHead to File -> Export -> 3D Model. Save it as a COLLADA File (*.dae) file. Click on Options and make sure that Export Texture Maps is ticked. Visit the exported file location. In the directory, there should be a folder containing all textures with the exported file name.\n\nC4D (Even Trial version works fine)\n\nImporting .skp file to C4D automatically creates a folder holding all the textures next to the .skp file.\n\n3ds Max\n\nWhen you import .skp to 3ds Max, it saves texture files to ..\AppData\Local\Temptextures. You can locate them there as well. Additionally, you can export an fbx file with embed media option checked in the export window so that a folder containing textures is generated together with the fbx file.\n\nRhinoceros 3D (Trial version works fine too)\n\nImport .skp to Rhinoceros 3D. Go to Material editor (Panels -> Material Editor). Choose any material displaying a texture on it. Click the three dot button next to the texture name in Textures section. Now, you can see all textures located in the ..\AppData\Local\Tempembedded_files directory.\n\nFeel free to copy and paste textures into any folder of your choice.

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