Osirus animation cycles (0-773 frames)
sketchfab
Human: 1-100 Initiate 101-131 Pistols remain holstered, awaiting further instructions. 132-162 Pistols are drawn from holsters, ready for action. 163-168 Character begins walking in, pistols still holstered. 168-193 Character walks, moving with precision while keeping pistols secure. 193-198 Character completes walk-in animation, pistols still holstered. 199-204 Character starts walking in again, drawing pistols from holsters. 204-229 Character walks, moving swiftly with pistols at the ready. 229-234 Character concludes walk-in animation, pistols drawn and visible. 235-245 Character stands still, pistols visibly removed from holsters. 246-256 Character stands still, pistols safely returned to holsters. 257-271 Character spins around, pistols slipping out of holsters. 272-293 Character fires right pistol while standing in place. 294-315 Character fires left pistol while standing in place. 316-332 Character twirls around, pistols sliding back into holsters. 333-443 Character unleashes a powerful special attack. 444-481 Character dashes forward with pistols held tightly in arms. 482-519 Character dashes forward with pistols secure and holstered. 520-563 Character executes a swift and deadly special attack move. 564-664 Character falls to the ground, defeated. 665-694 Character lets out a boastful taunt. 695-720 Character walks while firing right pistol shot after shot. 721-746 Character walks while firing left pistol shot after shot. 747-772 Character walks while unleashing a powerful special attack.
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