Oscar Niemeyer Aran chair 3D model

Oscar Niemeyer Aran chair 3D model

cgtrader

Human: It is a top-quality hi-poly smoothable 3D model of the Oscar Niemeyer Aran club chair used across various fields like 3D graphics, game development, advertising, interior design, motion picture art, visualization, etc.\n\nEvery detail of the design is meticulously recreated to perfection.\n\nThe well-thought-out topology of this model allows users to apply any smoothing modifiers as needed.\n\nSmoothing should be applied to certain parts in subdivision level 1 or 2 for optimal results; however, NO_SMOOTH areas do not require smoothing to save polygon count and boost performance.\n\nThis non-smooth model contains 63628 polygons, whereas a fully smooth model with subdivision level 2 (excluding NO SMOOTH sections) totals 447808 polygons.\n\nThe chair's 3D model is built with four materials - three basic colors, one for plactic, and one textured material for leather. This texture comes with an additional bump and specular textures for enhanced realism in simulations. The optimal Bump depth was achieved by setting Bump Multiplier to 0.4 in Maya Software or V-Ray MTL materials.\n\nIn total, there are three unique textures available in .jpg format with a square resolution of 4096 pixels each. Additionally, original texture files are included in .PSD format within the archive for reference.\n\nThe model was created using the 'Maya 2009' software, maintaining correct dimensions and proportions at real-world scale (in centimeters).\n\nMeasurements for this realistic representation are as follows: W74.6cm x D126.7cm x H74cm or W29 3/8 x D49 7/8 x H29 1/8 inches. Each part of the chair is accurately grouped and labeled.\n\nTo streamline renderings, a pre-arranged render-scene was generated in Maya 2014 using V-Ray 2.40. The scene opens seamlessly on versions up to Maya 2012 with V-Ray 2.0, saved as a .ma file.\n\nRender-scene features six V-Ray Rect Light + reflectors, and all necessary model parts are accurately assigned V-Ray MTL materials for realistic illumination simulations.\n\nPreview Images capture various camera positions at relevant points on the timeline - delete any animation keys to prevent unneeded motion in the final image. Scenes from Maya can be imported into other 3D software formats like .fbx, .obj, .DAE, or .max (compatible with 2010 version).\n\nExplore similar models featuring the Oscar Niemeyer Alta chair and ottoman, all available on our site.\n\nEach item in this comprehensive library is carefully crafted to help users tackle even their most intricate tasks.

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