OSAKA Black Library houses the world 3D model

OSAKA Black Library houses the world 3D model

cgtrader

This 3D model was originally crafted with Sketchup 13 before being converted to numerous other formats. Native format is .skp, with a corresponding 3ds Max scene created in version 2016 using Vray 3.00 HOUSES FURNITURE WORLD NEW, 2013 more justifications for letting your books rest on the black library Osaka column. Simple and practical, this bookcase can be situated horizontally or vertically depending on available space. This dark rack provides multiple compartments for all your favorite volumes and trinkets. With this bookcase, storage becomes effortless! Explore also the unwarranted shelf Long Island. Dimensions (cm): H 52 x W 192 x D 25 Weight: 23 kg Ref: 130071 Price: $79 Polygons: 86 Textures are contained within .skp file How to extract textures from .skp file? If you possess one of the following software, it's a straightforward process. Follow these guidelines: Sketchup (Free) Export image as your chosen 2D file under File/Export/2d Graphic - drop down option. Alternative approach: Go to File -> Export -> 3D Model. Export it as a COLLADA File (*.dae) file. Select Options button and confirm that Export Texture Maps is checked. Access exported file location. Within directory, there should be folder with exported file name containing all textures. C4D (Trial version sufficient) Importing .skp file to C4D generates a folder with textures next to the .skp file automatically. 3ds Max When importing .skp file to 3ds Max, texture files are stored in ..3dsMaxsceneassetsimages. You can also export fbx file with embed media option selected (in export dialog window), so it creates a folder of textures together with the fbx file. Rhinoceros 3D (Trial version sufficient) Import .skp file to Rhinoceros 3D, open material editor (Panels->Material editor). Select any material that has texture. Click on texture name in Textures section, click three dot button. You can now view all textures, it should be located in ..AppDataLocalTempembedded_files directory. Feel free to copy and paste textures to desired folder.

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