Orbuculum crystal sphere 3D model

Orbuculum crystal sphere 3D model

cgtrader

Orbuculum Crystal Sphere 3D Model: Production-Ready Package Includes Separate Sphere and Base Objects, UV Layout Maps, PBR Textures Set. The 3D model comprises two individual objects - a sphere and its base - each featuring unique non-overlapping UV layout maps, materials, and textures provided in the package. Only quads are used for geometries, ensuring seamless mesh creation and optimal rendering performance. These models contain no poles or complex polygonal faces. This is crucial for creating crisp 3D visuals. The model is easily customizable due to its unwrapped geometries, enabling users to create new textures (or modify the existing ones) by utilizing the provided UV layout maps in the package, available as transparent PNG images with an alpha channel. Each object, material, or texture within the package is given a meaningful name for easy identification and reference. The creation of these 3D models was achieved using Blender 3D version 2.80 (Cycles / Eevee materials), then exported to OBJ and FBX formats for broad compatibility across various platforms. To showcase its potential, promotional images were rendered in both Cycles and Eevee within Blender 3D 2.80x versions. You can access numerous additional promotional images through this description: the first five were rendered using cycles; images seven and eight display wireframes of the models; screenshots nine and ten show the internal layout; additional files include UV layouts. Key file formats included in the package are FBX, OBJ; alongside a scene saved within BLEND (version 2.80) which contains Cycles or Eevee materials for diverse rendering needs. Supporting documentation includes high-resolution png images with alpha channels, perfect for texturing your objects directly from your modeling software. With respect to texture formats and layouts, you'll find 2048x2048 resolution UV layout maps and image textures available. PBR Textures are made using Substance Painter for realistic material rendering. Both meshes (19972 vertices each) contain only quads (quad faces) ensuring efficient computation of rendered frames by all popular graphics APIs. In fact, the total quad faces across both models number 39,936. Models feature realistic dimensions based on actual units - here using Metric scale at Blender’s default .01 per cm precision. Every part is uniformly scaled and properly configured within Blender. This asset pack also includes PBR Textures set in zipped format to help you save your rendering workflow and work with various platforms out there easily, thanks to multi-platform texturing setup, it fits any game engine - no matter if that's a popular rendering tool like Unity5 (Metallic standard material) for making beautiful and highly-realistic graphics or Vray within MAX’s familiar user interface or Eevee running inside your 3D modeling tool of choice. For this Orbuculum sphere & its pedestal there is, in the following folders; cycles base color with alpha and metallic occlusion/roughness normals; standard Unity albedo, transparency and metallic/ roughness with normal as well and even Unreal (the image’s alpha value and rough,metallic with a corresponding Normal). Key images included were taken in Blender Cycles environment setup which we're not sharing here since this HDR Image wasn't built by us but bought so if needed, you should buy the right textures to create the realistic looking scenes for production, as shown with all eleven or twelve render images inside this page of descriptions provided below!

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