OpenLOCK Dungeon Stone Curved Interfaces

OpenLOCK Dungeon Stone Curved Interfaces

myminifactory

The Curved Room Conundrum: A Solved Problem for Dungeon Tiles Dungeon tiles have long struggled with curved rooms, particularly in castle turrets. This set tackles the challenge head-on by providing five distinct floor options that seamlessly align against G walls, enabling the creation of floors at 90-degree angles to any spot along a curved G wall. The combination of these options yields versatile results. In addition to the new floor options, three walls and their mirrored versions can be added to create walls extending out at any 90-degree angle from the squares. This feature enhances the overall design flexibility of dungeon tiles. A further improvement is the introduction of the Gx Wall, which resolves a significant issue with doors emerging from curved rooms at 45-degree angles. The Gx Wall segment allows for the offsetting of other walls and doors to 90-degree angles, while the new Gx door enables precise positioning at 22.5 degrees. Historically, doors could be positioned at four 45-degree offsets; now, they can be set at 16 different angles. A low wall version of this feature is also available for added variety. For guidance on using OpenForge, refer to our tutorials. As a patron-supported project, OpenForge relies on contributions from patrons to create more intricate and detailed tiles. By supporting the project, you enable the continued delivery of high-quality gaming terrain. To learn more about OpenForge and Masterwork Tools, visit: Online catalog and backer site Website Forums (primarily Facebook) Twitter Facebook

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