Openlock Cell Trap Room (WIP)

Openlock Cell Trap Room (WIP)

thingiverse

I've uploaded this to Thingiverse in its unfinished state, hoping someone might find it useful or want to complete what I started ! It was designed for a pivotal encounter in our Dungeons & Dragons campaign, but although it looked impressive, the functional components didn't quite meet my expectations and the campaign has moved on. The story goes that the party navigated their way down through a mine on one side of an enormous underground chasm. At the bottom, they discovered the "Big Bad", holding captive miners who were trapped in a semi-circular cell suspended over a deep abyss by hooked poles. If the party attempted to rush the Big Bad, he would turn the drum and the prisoners would slide off the poles into the void. Unfortunately, despite the dramatic setup with the cell hanging precariously over the chasm, I encountered an issue when turning the drum - the hooked poles didn't lower far enough for the prisoners to slide onto the floor. The Big Bad was thoroughly disappointed ! The included parts are: - A curved cell wall, four of which could form a circular cell. They also serve as a challenging test for your printer's capabilities! - The tower base where the rotating drum and hook poles fit - The hook pole - The rotating drum base (two versions: one with a wide slot, the other narrow) - A flat rotating drum top to be glued to the base - A girder connecting the cell walls to the tower, allowing them to hang freely.

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