
Open vertical piano 3D model
cgtrader
An open vertical piano, or upright piano, comes with a stool in its 3D model, featuring two objects each having non-overlapping UV layout maps, materials, and PBR textures. This production-ready 3D model boasts quads-only geometry (no tris/ngons), no poles, and is easily customizable with the provided UV unwrapped geometries. You can create new textures or modify existing ones using the unique, meaningful named objects, materials, or textures in the package. The 3D model was made using Blender 3D 2.79 (Cycles materials) and 3DS Studio MAX 2019 (V-Ray Next 4.02.04 materials). Scene files are included with PBR materials, textures, and non-overlapping UV layout maps provided in the package. There are 13+ promotional images showcasing the model rendered using Cycles for Blender 3D 2.7x and V-Ray Next 4.02.04 for 3DS MAX 2019, along with wireframe images, UV layout screenshots, and more. Formats included are FBX and OBJ, while scenes feature 3DS Studio MAX 2019 (V-Ray Next 4.02.04 materials) and BLEND (2.79 with Cycles materials). The model features 2 objects, 2 PBR materials, UV unwrapped geometries, and non-overlapping UV layout maps. Textures are at a resolution of 2048x2048 and were made using Substance Painter 2. The polygonal model is quad-based (no tris/ngons) with 63723 vertices, 59791 quads (119582 triangles). The real-world dimensions are included, and the scene scale units are meters in Blender 3D and centimeters in MAX. Both scale is applied to the object uniformly. Textures are stripped in the 3DS MAX scene. A PBR Multi-Engine Textures Pack is also included with textures for various rendering engines or game engines, including Cycles for Blender 3D, Vray for 3DS MAX, Unity 5 Standard Metallic, and Unreal Engine 4, as well as generic PBR workflows. To use the model, you can edit the textures or drag-and-drop the FBX/OBJ file along with the desired texture set into your modeling software or game engine to link them together for a game/production-ready asset. Note that main renderings were made using 3D Studio MAX 2019 (V-Ray Next 4.02.04 materials) and Blender 3D 2.79 + Cycles, utilizing an HDR Environment Texture Image not included in the package.
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