Open dropper bottle

Open dropper bottle

3docean

Open dropper bottle 3D Model features four objects, each with its own unique non-overlapping UV Layout map, Material and PBR Textures set. Production-ready 3D Model, complete with PBR materials, textures, non-overlapping UV Layout map provided in the package. Quads-only geometries ensure seamless performance, while no poles or tris/ngons are present. Easily customizable: UV-unwrapped geometries allow you to create new Textures (or modify existing ones) using the UV Layout maps provided in the package (as png with alpha). Each Object, Material or Texture has a unique, meaningful name for easy identification and modification. Made in Blender 3D 2.79 (Cycles materials), then exported to OBJ and FBX; materials and textures made in Substance Painter, optimized for PBR, V-Ray, Unity, Unreal. PROMO IMAGES: the first image was rendered in Cycles for Blender 3D 2.7x; additional images include wireframe views, UV Layout screenshots, and UV layouts (at least one). Formats included: FBX, OBJ; scenes: BLEND (2.79 with Cycles materials); other: png with Alpha. Four Objects (meshes), four PBR Materials, UV-unwrapped (non-overlapping UV Layout map provided in the package); UV-mapped Textures. UV Layout maps and Image Textures resolutions: 2048×2048; PBR Textures made with Substance Painter. Polygonal, QUADS ONLY (no tris/ngons), no poles; 12390 vertices, 12288 quad faces (24576 tris). Real-world dimensions; scene scale units: cm in Blender 3D (Metric with 0.01 scale). Uniform scale object (scale applied in Blender 3D). PBR Multi-Engine Textures Pack included: a zipped folder containing the PBR Textures set for various rendering engines or game engines! Cycles for Blender 3D (base color, occlusion + roughness + metallic + alpha), Vray for 3D Studio MAX (diffuse, reflect, reflection glossiness, normal), Unity 5 Standard Metallic (albedo + transparency, metallic + smoothness, normal), Unreal Engine 4 (base color + alpha, occlusion + roughness + metallic, normal), generic PBR Spec Gloss workflow (diffuse + opacity, specular, glossiness, normal, height), and generic PBR Metal Rough workflow (base color + opacity, roughness, metallic, normal, height). You'll be able to edit the Textures or import the fbx/obj file along with the desired Textures set in your 3D Modeling software or game engine, linking them together for a production-ready asset. IMPORTANT - Main renderings made in Blender 3D 2.79 + Cycles using an HDR Environment Texture Image not provided in the package! Sketchfab 3D preview: https://sketchfab.com/models/e071d496a1c4403bbc6aaec070f4c154

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