
Opaque dropper bottle 1
3docean
Opaque dropper bottle 3D Model, number one in my collection. Two objects (top, base) are part of a hierarchy, each with its own unique non-overlapping UV Layout map, Materials and PBR Textures set. Perfect for mock-ups and advertising, this production-ready 3D Model features PBR materials, textures, and a non-overlapping UV Layout map provided in the package. Quads-only geometries (no tris/ngons), no poles are used to create this model. Easily customizable, the UV-unwrapped geometries allow you to create new Textures or modify existing ones using the UV Layout maps provided in the package (as png with alpha). Each Object, Material, or Texture has a unique and meaningful name. Made in Blender 3D 2.79 (Cycles materials), then exported to OBJ and FBX, materials and textures were created in Substance Painter and exported for PBR, V-Ray, Unity, and Unreal. PROMO IMAGES: The first image was rendered in Cycles for Blender 3D 2.7x. You can find 11+ promo images in this description: Numbers one through five and six are rendered in Cycles (Blender 3D 2.79). Numbers seven and eight are wireframe images. Numbers nine and ten are screenshots from the Blender 3D scene, showing the UV Layout. Other images include UV layouts (at least one). Formats included: FBX, OBJ; scenes: BLEND (2.79 with Cycles materials); other: png with Alpha. Two objects (meshes), two PBR Materials, and UV-unwrapped (non-overlapping UV Layout map provided in the package) are part of this model. UV Layout maps and Image Textures resolutions are 2048x2048; PBR Textures were made with Substance Painter. Polygonal, quads-only geometries (no tris/ngons), no poles are used to create this model. Real-world dimensions; scene scale units: cm in Blender 3D (that is: Metric with 0.01 scale). Uniform scale object (scale applied in Blender 3D). PBR Multi-Engine Textures Pack included: In a zipped folder, you'll find the PBR Textures set for various rendering engines or game engines! Cycles for Blender 3D (base color, occlusion + roughness + metallic + alpha (in a single PNG file), normal); Vray for 3D Studio MAX (diffuse, reflect, reflection glossiness, normal); Unity 5 Standard Metallic (albedo + transparency, metallic + smoothness, normal); Unreal Engine 4 (base color + alpha, occlusion + roughness + metallic, normal); Generic PBR Spec Gloss workflow (diffuse + opacity, specular, glossiness, normal, height) Generic PBR Metal Rough workflow (base color + opacity, roughness, metallic, normal, height) So, you'll be able to edit the Textures or just import the fbx/obj file along with the Textures set you want in your 3D Modeling software or game engine and link them together to get a game / production-ready asset! IMPORTANT - Main renderings made in Blender 3D 2.79 + Cycles using an HDR Environment Texture Image which is NOT provided in the package. Sketchfab 3D preview: https://sketchfab.com/3d-models/opaque-dropper-bottle-1-1c8d19b73c1644648bd2660b859dabec
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