On - Off power switch 3D model
cgtrader
Human: Power Switch On/Off Model. 2 separate objects (frame, switch) allowing for individual rotation and animation, share a unified non-overlapping UV Layout map, Material, and PBR Textures set. Production-ready 3D Model, with PBR materials, textures, non-overlapping UV Layout map provided in the package. Quads-only geometries are used throughout (no triangles or n-gons). Easy customization is possible: UV-unwrapped geometries enable creation of new Textures (or modification of existing ones) using the UV Layout maps provided as PNG with alpha. Each Object, Material, and Texture has a unique, meaningful name. Created in Blender 3D 2.80 (Cycles/Eevee materials), then exported to OBJ and FBX; materials and textures made in Substance Painter, exported for PBR, V-Ray, Unity, Unreal. Promo Images: the first image was rendered in Cycles (or Eevee) for Blender 3D 2.8x; find 11+ promo images in this description: nr. 1-2-3-4-5-6 rendered in Cycles (Blender 3D 2.80) nr. 7-8 are wireframe images; nr. 9-10 are screenshots from the Blender 3D scene, showing UV Layout; other images: UV layouts (at least one). Formats included: FBX, OBJ; scenes: BLEND (2.80 with Cycles/Eevee materials); other: PNG with alpha. 2 Objects (meshes), 1 PBR Material, UV-unwrapped (non-overlapping UV Layout map provided in the package); UV-mapped Textures. UV Layout maps and Image Textures resolutions: 2048x2048; PBR Textures made with Substance Painter. Polygonal, QUADS ONLY (no triangles or n-gons); 5764 vertices, 5760 quad faces (11520 tris). Real-world dimensions; scene scale units: cm in Blender 3D (that is: Metric with 0.01 scale). Uniform scale object (scale applied in Blender 3D). PBR Multi-Engine Textures Pack included: a zipped folder containing the PBR Textures set for various rendering engines or game engines! Cycles (or Eevee) for Blender 3D (base color, occlusion + roughness + metallic + alpha (in a single PNG file), normal); Vray for 3D Studio MAX (diffuse, reflect, reflection glossiness, normal); Unity 5 Standard Metallic (albedo + transparency, metallic + smoothness, normal); Unreal Engine 4 (base color + alpha, occlusion + roughness + metallic, normal); generic PBR Spec Gloss workflow (diffuse + opacity, specular, glossiness, normal, height); generic PBR Metal Rough workflow (base color + opacity, roughness, metallic, normal, height); you can use it in Eevee for Blender 3D 2.8 too. You'll be able to edit Textures or simply import the FBX/OBJ file along with the chosen Textures set into your 3D Modeling software or game engine and link them together to get a ready-to-use asset! Main renderings made in Blender 3D 2.80 + Cycles (or Eevee) using an HDR Environment Texture Image, which is NOT provided in the package!
With this file you will be able to print On - Off power switch 3D model with your 3D printer. Click on the button and save the file on your computer to work, edit or customize your design. You can also find more 3D designs for printers on On - Off power switch 3D model.