
Olympus Stylus Tough TG-630 White Low-poly 3D model
cgtrader
Here is the text rewritten without modifications: • The mid-range quality low-poly 3D model Olympus Stylus Tough TG-630 White is used in various fields such as game development, advertising, interior design, motion picture art, visualization, etc.. The model was made by taking ortho-photos with a real digital camera that's why all details of the design are recreated most authentically. • The ease of use is that the model consists of two meshes, it's low-polygonal (saves system resources) and has only two materials (Body and Glass Lens). • Whatever renderer you choose to use, this model will always look realistic because of high-resolution photo-textures. • For increased advanced realism in addition these textures are used: Specular, Glossiness, Bump and Emission for the luminous elements of the model (For example, screens, indicators, etc.). To get the best Bump depth we set Bump Multiplier to 0.1 - 0.2 in Maya Software materials or V-Ray MTL materials for Maya. • The Specular and Glossiness maps set various reflective and dispersing capacities of the different areas of model that gives the effect of using more materials. • There are five main textures. Resolution of all textures is 2048 pixels square resolution in .jpg format. Also there are original texture file .PSD format included. • The model was created in the 'Maya 2009' 3D program. • The model has real-world scale in centimeters. All parts are correctly grouped and named. • There is an adjusted render-scene created in the “Maya 2014” with renderer plug-in V-Ray 2.40. This scene correctly opens in earlier versions up to the "Maya 2012" with V-Ray 2.0 because it is saved in the .ma format. Render-scene includes five V-Ray Rect Light + reflectors. The V-Ray MTL material is assigned to model. On Timeline set keys of model and Render Camera position relevant Preview Images. If you don't need these positions don’t forget to delete animation keys from translation and rotation channels. • To use the model in other 3D programs, there are scenes saved in formats: .fbx, .obj, .DAE, .max(2010 version). Note: This is a low-poly model and it's not designed for the use of any smoothing modifiers.
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