
Olive Tree 2 3D model
cgtrader
This model was created using 3ds Max 2011, featuring a native setup with V-Ray 2.4 renderer and V-Ray materials. The unit of measurement is millimeters. In the archive, you'll find .MAX 2011 files, .FBX and .obj formats, as well as textures. Presentation images were rendered using V-Ray, with a polygon count of 157,243 and vertex count of 149,838. Textures included are Olive_Tree_bark_diffuse (276x498), Olive_Tree_bark_bump (276x498), Olive_Tree_leaf_diffus (151x718), Olive_Tree_bump (151x718), Olive_Tree_leaf_opacity (151x718), and Olive_Tree_Ground_diffuse (900x900) along with its corresponding bump map (900x900).
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