Old wooden table Low-poly  3D model

Old wooden table Low-poly 3D model

cgtrader

Modeling was heavily focused on human forms in Zbrush to achieve the precise anatomy of the character. Substance Painter was employed to generate high-definition texture maps for a completely detailed appearance. A detailed, low-poly, game engine-ready model of an ancient wooden table was produced, taking into consideration physics and realistic rendering capabilities. Textures that provide accurate Normal Mapping and Ambient Occlusion (AO) were added in order to create immersive real-world settings. Textures specifically designed for use in Unreal Engine 4 and Unity are available and ready to be implemented with ease, making the entire process smooth from start to finish.

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