
Old Vintage Furniture Mega Pack Low-poly 3D model
cgtrader
Vintage Furniture Mega Pack Included More Than 20 High-Quality 3D Models (Ready for Games, AR/VR and Visualization) MODEL All Models Are Made with Love #1_Vintage Furniture Cabinet Polygons: 6,866 Vertices: 6,813 #2_Vintage Furniture Dressing Table Polygons: 4,606 Vertices: 4,585 #3_Vintage Wall Light Polygons: 1,741 Vertices: 1,818 #4_Vintage Furniture Bedside Table Polygons: 2,030 Vertices: 2,034 #5_Vintage Furniture Bed Polygons: 3,036 Vertices: 2,991 #6_Vintage Furniture Wardrobe Polygons: 5,559 Vertices: 5,726 #7_Vintage Chandelier Polygons: 13,356 Vertices: 12,975 #8_Vintage Furniture Commode Polygons: 1,677 Vertices: 1,772 #9_Vintage Furniture Bookcase Polygons: 5,348 Vertices: 5,225 #10_Vintage Furniture Chair Polygons: 815 Vertices: 771 #11_Vintage Furniture Clock Polygons: 2,887 Vertices: 2,927 #12_Vintage Table Lamp Polygons: 1,776 Vertices: 1,746 #13_Vintage Furniture Coffee Table Polygons: 953 Vertices: 941 #14_Vintage Furniture Living Room Commode Polygons: 3,493 Vertices: 3,516 #15_Vintage Furniture Cupboard Polygons: 2,564 Vertices: 2,530 #16_Vintage Furniture Dining Table Polygons: Not Available #17_Vintage Furniture Commode Small Polygons: 2,266 Vertices: 2,277 #18_Vintage Furniture Piano Polygons: 2,546 Vertices: 2,561 #19_Vintage Furniture Table Polygons: 1,269 Vertices: 1,186 #20_Vintage Floor Lamp Polygons: 2,624 Vertices: 2,562 #21_Vintage Wall Light Double Polygons: 3,276 Vertices: 3,156 MATERIALS All Materials Are Prepared for Unity and Marmoset Renderers. Scanline and FBX Have Only Basic Materials and Will Not Render the Same as in Preview Images. OBJ File Has No Materials, but Has UVW Coordinates Intact. TEXTURES All Models Have Two Sets of High-Quality PBR Textures. Maps - Base Colour, Ambient Occlusion, Roughness, Metallic, Opacity Resolution - 2048*2048. 4096*4096 Format - PNG. Textures Are Collected in One Archive and Delivered in Separate Files. SCENE The Model Is Scaled to Accurate Real-World Dimensions. Objects, Materials and Textures Have Meaningful and Matching Names. Transformations Have Been Reset and the Model Is Placed at Scene Origin [0, 0, 0 XYZ]. All Texture Paths Are Set to Relative. FILE FORMATS Maya - Standard Renderer 3ds Max - Scanline Renderer FBX OBJ Unity Package UAssets GENERAL Modeled in Maya. Preview Images Are Rendered with Marmoset Toolbag. Images Are Straight from Rendering Apps. No Post Processing Was Applied. Render Scenes Are Not Included. Please Contact Me If You Have Questions or Need Assistance
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