
Old Helmet of War 3D model
cgtrader
Created using a precise combination of sphere, torus and cone objects within Maya's powerful interface. Rendered with the Arnold Render engine, renowned for its exceptional quality and accuracy. A sophisticated lighting setup was implemented, utilizing area lights from Arnold and incorporating three-point lighting techniques to achieve a highly realistic effect. The color palette of the object was skillfully managed using aiStandardSurface from Arnold, ensuring a seamless and lifelike appearance. All objects were set to smooth mode for optimal rendering performance. The rendered image, Helmet of War 4.png, showcased the object in wireframe mode. Statistical data reveals a substantial number of vertices, reaching as high as 162,574, and polygons totaling 166,089. Additionally, the file was exported in various formats, including mb, obj, fbx, mtl, and stl.
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