Old Generator  3D model

Old Generator 3D model

cgtrader

This prop is a high-poly design tailored for Visual Effects (VFX) and high-poly props usage. While it's not optimized as a game poly model, its focus lies on intricate details. The 3Ds Max file is specifically prepared for rendering with VRAY. Note that using VRAY for this render is absolutely necessary. Texturing work was carried out within Substance Painter and then exported directly in the format required by VRAY. The provided textures encompass four individual UDIM tiles, each of high resolution (4K). Users can expect to find a complete set of essential maps – Diffuse, Glossiness, Height, ior, Normal, and Reflection – embedded in these files. The poly count is notable, standing at 568,303 for polys, while verts come in at a substantial 284,963. The corresponding Substance Painter file is included within the asset package. A note of caution should be made: VRAY's HDRI loader might not correctly display textures as intended, mainly because it doesn't natively support UDIM tiles within an asset's context. However, in addressing this challenge, we employed a workaround by applying specific tagging conventions during file export – the `tag` being specifically used to properly associate and reference these high-resolution tile mappings. This operational procedure unfortunately precludes asset tracking in 3Ds Max itself, limiting optimization possibilities in that regard.

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